We check out the new strategy management football sim game in the long running LMA Manager series, and see whether anything has changed since the heady days of the 2003 edition.
As fans of the series will know, the LMA Manager series is about the hardcore, in-depth simulation aspect. Of course with this latest iteration, nothing has changed, and there is still the plethora of options and stats for you to run your team by, and the ability to hire staff to tackle most of the day-to-day tasks that weigh a high flying manager down.
Not a lot has changed in the menu layout or style to shake it up at all, if you were a fan of the previous design, you should still like the new one, but for people who were getting a bit tired of the old interface, there isn’t any hope in the new game.
All of the menu’s and options are in the same place as before, so seasoned players (Get it? -Ed) can get straight into the business of tweaking their team without having to learn new routes to carry out the same actions.
Again though, this is a drawback for people looking for a breath of fresh air in the gameplay.
The actual matches look pretty sharp, with good graphics and no lag like we’ve noticed in previous games, and the models are good quality (although never seen from close up).
The touchline controls aren’t the most intuitive, with a button assigned to put the ball-tracer on, but no real tactical controls other than 4 defaults.
For the discerning footie-management player, this is truly the best in its genre on a console, however, it’s not full of promise for new players looking to get their football fix before the next wave of games.
Has much changed since 2003? The small tweaks here and there over the last 3 years have changed the game somewhat, but it still has the same feel and menu system to it that keeps LMA Manager players coming back for more.